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Usability testing of a 3D touch screen kiosk system for way-finding.
Hakan Tüzün
Esra Telli
Arman Alir
Published in:
Comput. Hum. Behav. (2016)
Keyphrases
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usability testing
touch screen
strengths and weaknesses
smart phones
usability evaluation
usability problems
mobile devices
heuristic evaluation
databases
serious games
learning environment
eye tracking