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Play Poles: Towards IoT Resources for Outdoor Play.
Thomas Dylan
Abigail Durrant
Gavin Wood
Sena Çerçi
Denise Downey
Jonny Scott
John Vines
Shaun W. Lawson
Published in:
Conference on Designing Interactive Systems (2019)
Keyphrases
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computer vision
resource allocation
management system
game playing
real time
data sets
real world
web services
clustering algorithm
case study
digital libraries
video games
surveillance system
ubiquitous computing
limited resources