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Interactive Volume Rendering Aurora on the GPU.
Orion Sky Lawlor
Jon D. Genetti
Published in:
J. WSCG (2011)
Keyphrases
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volume rendering
graphics hardware
ray casting
volume data
volume visualization
real time
processing speed
computer graphics
texture mapping
image based rendering
graphics processing units
gpu implementation
ct data
direct volume rendering
parallel programming
computer aided
three dimensional