A scalable hardware render accelerator using a modified scanline algorithm.
Michael KelleyStephanie WinnerKirk GouldPublished in: SIGGRAPH (1992)
Keyphrases
- dynamic programming
- times faster
- experimental evaluation
- learning algorithm
- high accuracy
- input data
- single pass
- parallel implementation
- hardware implementation
- computational cost
- objective function
- preprocessing
- low cost
- neural network
- expectation maximization
- recognition algorithm
- stereo matching
- stereo correspondence
- computational complexity
- embedded systems
- convergence rate
- k means
- np hard
- matching algorithm
- detection algorithm
- segmentation algorithm
- cost function
- worst case