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On the complexity of testing membership in the core of min-cost spanning tree games.

Ulrich FaigleWalter KernSándor P. FeketeWinfried Hochstättler
Published in: Int. J. Game Theory (1997)
Keyphrases
  • spanning tree
  • min cost
  • minimum cost
  • minimum spanning tree
  • max flow
  • network flow
  • minimum weight
  • computational complexity
  • worst case
  • approximation algorithms
  • undirected graph
  • np hard
  • greedy algorithm
  • weighted graph