Utility-based Dueling Bandits as a Partial Monitoring Game.
Pratik GajaneTanguy UrvoyPublished in: CoRR (2015)
Keyphrases
- real time
- monitoring system
- game theory
- computer games
- game playing
- stochastic systems
- game play
- game theoretic
- game design
- video games
- perfect information
- nash equilibria
- nash equilibrium
- educational games
- multi agent
- serious games
- influence diagrams
- optimal strategy
- game based learning
- online game
- early warning
- decision support
- imperfect information
- learning games
- online learning
- cooperative
- cooperative game
- role playing
- pursuit evasion