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"It's Like I Would Die as Well": Gratifications of Fearful Game Experience.
Sarah I. Endress
Elisa D. Mekler
Klaus Opwis
Published in:
CHI PLAY (Companion) (2016)
Keyphrases
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digital games
game theory
computer games
game players
video games
online game
game playing
data sets
role playing
nash equilibria
game theoretic
game play
nash equilibrium
knowledge base
human players
neural network
real time
games based learning