A Comprehensive Classification of the Elements in Video Games - Explorative, Ludic, Narrative, Sociable.
Michael RiesnerPublished in: GALA (2023)
Keyphrases
- video games
- classification accuracy
- pattern recognition
- game play
- feature vectors
- decision trees
- support vector
- classification algorithm
- feature selection
- machine learning
- learning tools
- support vector machine
- educational games
- computer games
- classification method
- learning experience
- support vector machine svm
- training set
- artificial intelligence
- game design
- immersive virtual environments
- computer supported collaboration
- virtual environment
- text classification
- training data
- feature extraction