Monitoring mental workload by EEG during a game in Virtual Reality.
Lina-Estelle Linelle LouisSaïd MoussaouiVincent RoualdesAurélien van LanghenhoveSébastien RavouxIsabelle Milleville-PennelPublished in: CoRR (2023)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- augmented reality
- game theory
- real time
- three dimensional
- computer games
- computer graphics
- monitoring system
- game playing
- response time
- photorealistic
- video games
- interactive virtual
- computer animation
- signal processing
- brain computer interface
- multi sensory
- tangible user interface
- virtual reality technology
- virtual museum
- visual data mining
- force feedback
- virtual humans
- digital museum
- multi user
- pattern recognition
- image sequences
- computer vision