Integrating gamification and instructional design to enhance usability of online learning.
Akanksha GhaiUrvashi TandonPublished in: Educ. Inf. Technol. (2023)
Keyphrases
- online learning
- instructional design
- user experience
- distance education
- online course
- learning strategies
- e learning
- computer mediated
- higher education
- blended learning
- active learning
- computer based instruction
- learning objectives
- constructivist learning
- instructional materials
- multimedia learning
- emotional intelligence
- artificial intelligence
- distance learning
- professional development
- learning management systems
- virtual environment
- real world
- cognitive theory
- educational psychology
- adult literacy