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Kinespell: Kinesthetic Learning Activity and Assessment in a Digital Game-Based Learning Environment.
Ada Angeli Cariaga
Jay Andrae Salvador
Ma. Rowena Solamo
Rommel P. Feria
Published in:
ICWL (2009)
Keyphrases
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game based learning environment
learning activities
interactive video
game based learning
learning environment
computer supported
mobile learning
mobile devices
machine learning
multiple intelligences
e learning
learning objects
learning processes
reinforcement learning
control group
learning platform