Non-Orthogonal Reduction for Rendering Fluorescent Materials in Non-Spectral Engines.
Alban FichetLaurent BelcourPascal BarlaPublished in: CoRR (2024)
Keyphrases
- real time
- computer graphics
- learning materials
- image synthesis
- hyperspectral
- high quality
- d scene
- photorealistic
- spectral analysis
- confocal microscopy
- hyperspectral imagery
- materials science
- mechanical properties
- microscopy images
- ray tracing
- reduction method
- spectral decomposition
- fluorescence microscopy images
- spectral images
- graphics hardware
- texture mapping
- high frequency