As-consistent-As-possible compositing of virtual objects and video sequences.
Guofeng ZhangXueying QinXiaobo AnWei ChenHujun BaoPublished in: Comput. Animat. Virtual Worlds (2006)
Keyphrases
- virtual objects
- video sequences
- augmented reality
- virtual environment
- virtual world
- direct manipulation
- reference images
- real scenes
- real environment
- image sequences
- physical world
- motion estimation
- video data
- camera motion
- virtual reality
- video camera
- dynamic environments
- computer generated
- human computer interaction
- dynamic scenes
- computer graphics
- motion vectors
- depth map