A basic gesture and motion format for virtual reality multisensory applications.
Annie LucianiMatthieu EvrardDamien CourousséNicolas CastagnéClaude CadozJean-Loup FlorensPublished in: GRAPP (2006)
Keyphrases
- virtual reality
- computer animation
- virtual environment
- hand gestures
- gesture recognition
- hand motion
- image sequences
- augmented reality
- optical flow
- interactive virtual
- three dimensional
- space time
- virtual reality technology
- body movements
- computer graphics
- human movement
- photorealistic
- virtual humans
- multi sensory
- computer interface
- human motion
- virtual world
- virtual space
- degrees of freedom
- end effector
- machine learning
- virtual training
- metadata
- multimedia
- virtual laboratory
- motion planning
- motion patterns
- signal processing
- force feedback
- moving objects
- dynamic environments
- dynamic scenes