Digital-physical hybrid design: Enhancing real worlds with Augmented reality.
Tatsuo NakajimaTetsuo YamabeTodorka AlexandrovaMizuki SakamotoPublished in: SOCA (2011)
Keyphrases
- augmented reality
- real environment
- tangible interaction
- user interface
- virtual reality
- learning games
- virtual objects
- mobile augmented reality
- multi user
- human computer interaction
- computer generated images
- camera tracking
- markerless
- mixed reality
- real objects
- real world
- design process
- knowledge base
- artificial intelligence