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Model-Based Design of Computer-Controlled Game Character Behavior.

Jörg KienzleAlexandre DenaultHans Vangheluwe
Published in: MoDELS (2007)
Keyphrases
  • computer controlled
  • game ai
  • case study
  • user interface
  • design process
  • design principles
  • game theoretic
  • data sets
  • virtual world
  • video games
  • design patterns
  • engineering design
  • game play