Real-time illumination estimation from faces for coherent rendering.
Sebastian B. KnorrDaniel KurzPublished in: ISMAR (2014)
Keyphrases
- real time
- high fidelity
- face recognition under varying
- graphics hardware
- real time rendering
- ambient occlusion
- controlled environments
- face pose
- pose variations
- low cost
- computer graphics
- face recognition
- realistic rendering
- high quality
- image based rendering
- texture mapping
- global illumination
- human faces
- single image
- vision system
- high speed
- illumination conditions
- d scene
- face identification
- varying illumination
- image rendering
- face images
- moving object extraction