Login / Signup
LU-GPU: Efficient Algorithms for Solving Dense Linear Systems on Graphics Hardware.
Nico Galoppo
Naga K. Govindaraju
Michael Henson
Dinesh Manocha
Published in:
SC (2005)
Keyphrases
</>
graphics hardware
linear systems
efficient algorithms for solving
least squares
volume rendering
sufficient conditions
lower bound
processing speed
real time
dynamical systems
texture mapping
canonical correlation analysis
sparse linear systems
graphics processing units
image based rendering
multi view