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A Serious Game for the Learning of Vibrotactile Feedbacks Presented under the Foot: How Many and How Fast?
David Gagnon
Martin J.-D. Otis
Bob-Antoine Jerry Ménélas
Published in:
SGDA (2013)
Keyphrases
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serious games
active learning
learning scenarios
design principles
online learning
artificial intelligence
reinforcement learning
digital games
learning systems
virtual environment
game development
game play
computer games
learning objects
software engineering
prior knowledge
learning process
database systems