Teaching Multidisciplinary Teams Requirements for Undergraduate Students: an Approach to Augmented Reality Software in Design Thinking Context.
Eduarda Maganha de AlmeidaEduardo Filgueiras DamascenoAlexandre L'ErárioPublished in: FIE (2018)
Keyphrases
- augmented reality
- undergraduate students
- design thinking
- learning games
- pedagogical design
- virtual objects
- user interface
- mixed reality
- virtual reality
- human computer interaction
- real scenes
- real environment
- graduate students
- software development
- learning process
- online learning
- head mounted display
- computer science
- computer vision
- context aware
- pedagogical agents
- learning analytics
- distance learning
- requirements engineering
- systems engineering
- computer systems
- camera tracking