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Study comparing video-based characters and 3D-based characters on mobile devices for chat.

Sin-Hwa KangAndrew W. FengMike SeymourAri Shapiro
Published in: MIG (2016)
Keyphrases
  • mobile devices
  • empirical studies
  • email
  • context aware
  • simulation study
  • database
  • real time
  • case study
  • statistical analysis
  • theoretical framework
  • smart phones