A Framework of Gamified Learning Design Targeting Behavior Change and Design of a Gamificated Time Management Training Manual.
Beixian ChenWeitse WangLinlin ShuiPublished in: HCI (29) (2021)
Keyphrases
- learning design
- modelling language
- authoring tool
- ims learning design
- learning activities
- ims ld
- learning technologies
- conceptual framework
- design principles
- user interface
- design patterns
- software architecture
- learning resources
- learning processes
- learning experience
- instructional designers
- reference architecture
- goal oriented
- active learning
- data mining
- collaboration scripts