How to get things done in social virtual reality - A study of team cohesion in social virtual reality-enabled teams.
Osku TorroJani HolopainenHenri JaloHenri PirkkalainenAntti LähtevänojaPublished in: HICSS (2022)
Keyphrases
- virtual reality
- virtual environment
- interactive virtual
- three dimensional
- computer graphics
- augmented reality
- team composition
- virtual reality technology
- virtual world
- photorealistic
- virtual museum
- social dynamics
- social networks
- multi sensory
- visual data mining
- virtual humans
- social interaction
- social media
- virtual training
- virtual space
- collaborative virtual environments
- pattern recognition
- cross cultural
- virtual teams
- software development teams
- team members
- e learning
- machine learning
- tangible user interface