Virtual ISU: locomotion interface for immersive VR gaming in seated position.
Toshikazu OhshimaHiroki IshiharaRyuki ShibataPublished in: VRIC (2016)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- virtual space
- tangible user interface
- virtual objects
- computer graphics
- direct manipulation
- augmented reality
- mobile robot
- virtual reality technology
- serious games
- multi user
- virtual characters
- natural interaction
- user interface
- robot moves
- virtual training
- degrees of freedom
- force feedback
- role play
- user friendly
- virtual reality environments
- haptic device
- robot control
- virtual humans
- virtual laboratory
- collaborative virtual environments
- haptic interaction
- legged robots
- video games
- human computer interaction
- image processing