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Boundaries facilitate spatial orientation in virtual environments.
Jonathan W. Kelly
Jason Terrill
Moriah Zimmerman
Taylor A. Doty
Lucia A. Cherep
Melynda T. Hoover
Nicole R. Powell
Owen J. Perrin
Stephen B. Gilbert
Published in:
SUI (2021)
Keyphrases
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virtual environment
virtual reality
virtual world
spatial frequency
multi user
computer graphics
spatial data
spatial information
virtual objects
role play
virtual characters
virtual space
learning processes
virtual learning environments
physical environment
serious games
synthetic characters
computer vision