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Real-time KD-tree construction on graphics hardware.
Kun Zhou
Qiming Hou
Rui Wang
Baining Guo
Published in:
ACM Trans. Graph. (2008)
Keyphrases
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graphics hardware
real time
kd tree
texture mapping
processing speed
data structure
image based rendering
three dimensional
nearest neighbor
feature extraction
object recognition
d objects
times faster
massively parallel
graphics processing units