Enhancing AI Education for Business Students through Extended Reality: An Exploratory Study.
Thimo SchulzShi LiuAlexander MädcheChristof WeinhardtPublished in: MuC (2024)
Keyphrases
- university level
- higher education
- distance learning
- distance education
- young students
- e learning
- mobile learning
- business schools
- educational environment
- education programs
- educational institutions
- secondary school
- deaf students
- business management
- information literacy
- graduate school
- artificial intelligence
- engineering education
- european higher education
- educational software
- educational systems
- problem based learning
- educational experiences
- web based learning
- learning experience
- computing education
- student learning
- elementary school
- formal education
- learning sciences
- classroom teaching
- teaching methods
- lifelong learning
- science education
- undergraduate and graduate
- learning environment
- post secondary
- mobile technologies
- learning community
- learning outcomes
- special education
- junior high school
- design studio
- hong kong
- intelligent tutoring systems
- computer science education
- project based learning
- college students
- high school
- blended learning
- learning platforms
- educational settings
- teacher education
- mathematics education
- information technology
- online learning
- online course
- collaborative learning
- learning activities
- primary school
- literature review
- educational technology
- serious games
- high school students
- learning tools
- classroom activities
- technical skills
- educational process
- ai researchers
- communication skills
- school education
- learning styles
- digital games
- virtual laboratories
- computer science