A Virtual Nose as a Rest-Frame - The Impact on Simulator Sickness and Game Experience.
Carolin WienrichChristine Katharina WeidnerCelina SchattoDavid ObremskiJohann Habakuk IsraelPublished in: VS-GAMES (2018)
Keyphrases
- virtual world
- virtual environment
- augmented reality
- online game
- role play
- digital games
- game players
- video games
- game theory
- virtual reality
- immersive environments
- game theoretic
- game playing
- virtual space
- educational games
- test bed
- game design
- game play
- mixed reality
- serious games
- game based learning
- computer games
- nash equilibria
- imperfect information
- board game
- monte carlo tree search