Fast Game Content Adaptation Through Bayesian-based Player Modelling.
Miguel González DuqueRasmus Berg PalmSebastian RisiPublished in: CoG (2021)
Keyphrases
- content adaptation
- game play
- repeated games
- multimedia content
- video games
- multimedia
- human players
- context aware
- computer games
- mobile learning
- learning experience
- bitstream
- game playing
- mobile devices
- handheld devices
- m learning
- technology enhanced learning
- content delivery
- quality of service
- social networks
- bit rate
- learning environment