VR-based rehabilitation of cognitive functions among stroke-survivors.
Severin A. EliassenHarald SoleimAtle Birger GeitungLars Peder V. BovimPublished in: HEDA@Petri Nets (2022)
Keyphrases
- cognitive functions
- virtual reality
- information processing
- human brain
- inductive reasoning
- virtual environment
- computer graphics
- virtual world
- virtual humans
- augmented reality
- motor learning
- three dimensional
- human computer interaction
- daily living
- virtual reality environments
- artificial intelligence
- database
- brain injury
- chinese characters
- multiresolution
- decision making
- information systems
- information retrieval
- databases
- real time