On Relevant Equilibria in Reachability Games.
Thomas BrihayeVéronique BruyèreAline GoeminneNathan ThomassetPublished in: RP (2019)
Keyphrases
- nash equilibria
- game theoretic
- nash equilibrium
- game theory
- pure nash equilibria
- pure nash equilibrium
- long run
- video games
- incomplete information
- decision problems
- higher level
- state space
- stochastic games
- fictitious play
- database
- fixed point
- computer games
- game design
- decision making
- genetic algorithm
- solution concepts
- multiagent learning
- pure strategy
- information retrieval