Teaching and learning computing via social gaming with Pex4Fun (abstract only).
Nikolai TillmannJonathan de HalleuxTao XieJudith BishopPublished in: SIGCSE (2012)
Keyphrases
- learning process
- online learning
- learning systems
- learning community
- learning algorithm
- learning analytics
- human learning
- learning sciences
- mobile learning
- web based learning
- computer games
- elementary school
- computer programming
- teaching mathematics
- learning games
- hybrid learning
- problem based learning
- learning environment
- high level