SMILE: an immersive learning game for deaf and hearing children.
Nicoletta Adamo-VillaniKelly WrightPublished in: SIGGRAPH Educators Program (2007)
Keyphrases
- learning process
- young children
- sign language
- computer games
- hearing impaired
- learning environment
- role playing
- virtual world
- learning tasks
- learning algorithm
- serious games
- role play
- learning games
- pilot study
- video games
- learning systems
- active learning
- reinforcement learning
- educational games
- interface design
- elementary school
- primary school
- stochastic games
- online learning