Introducing contextual laddering to evaluate the likeability of games with children.
Bieke ZamanPublished in: Cogn. Technol. Work. (2008)
Keyphrases
- computer games
- educational games
- contextual information
- game design
- video games
- digital educational games
- game theory
- game theoretic
- pilot study
- card game
- language skills
- young children
- learning agents
- perfect information
- game playing
- game play
- game tree search
- weighted majority
- nash equilibria
- nash equilibrium
- board game
- human computation
- digital games
- pure nash equilibria
- context sensitive