Rule-based Automatic Adaptation of Collaborative Multiplayer Serious Games - Supporting Instructors in Game-based Learning Scenarios.
Viktor WendelSebastian AhlfeldStefan GöbelRalf SteinmetzPublished in: CSEDU (2013)
Keyphrases
- serious games
- learning scenarios
- game based learning
- learning experience
- instructional designers
- learning processes
- educational modeling languages
- learning environment
- learning process
- learning situations
- adaptive hypermedia
- learning activities
- game engine
- learning tools
- learning outcomes
- game design
- mobile learning
- authoring environment
- educational games
- social skills
- ims ld
- e learning
- expert systems
- game play
- game development
- instructional strategies
- mobile technologies
- learning systems
- learning styles
- real world
- design process
- learning spaces
- modelling language
- handheld devices
- collaborative learning
- databases
- mobile devices
- object oriented
- learning objects
- learning management systems