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Extracting Important Patterns for Building State-Action Evaluation Function in Othello.

Huy NguyenKokolo IkedaBac Le
Published in: TAAI (2012)
Keyphrases
  • evaluation function
  • state action
  • temporal difference
  • temporal difference learning
  • game tree
  • minimax search
  • game tree search
  • search algorithm
  • linear programming