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Exploring Adolescent Cyber Victimization in Mobile Games: Preliminary Evidence from a British Cohort.
Andrew K. Przybylski
Published in:
Cyberpsychology Behav. Soc. Netw. (2019)
Keyphrases
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mobile games
mobile devices
mobile phone
mobile learning
computer games
learning games
high school students
cyber security
user interface
context aware
educational games