Studying Children's Navigation in Virtual Reality.
Aimilia TzanavariChris G. ChristouKyriakos HerakleousCharalambos PoullisPublished in: HCI (23) (2016)
Keyphrases
- virtual reality
- tangible user interface
- virtual environment
- computer graphics
- three dimensional
- virtual museum
- augmented reality
- virtual world
- computer animation
- interface design
- photorealistic
- interactive virtual
- computer generated forces
- virtual humans
- young children
- real time
- visual data mining
- multi sensory
- virtual training
- motion capture
- virtual reality technology
- image sequences