Pocket Labs as a STEM Learning Tool and for Engineering Motivation.
Alberto CardosoPaulo Moura OliveiraJoão SáPublished in: ICL (1) (2022)
Keyphrases
- learning tools
- engineering education
- remote laboratories
- learning experience
- distance learning
- mobile learning
- virtual laboratory
- student learning
- computer supported collaborative
- engineering design
- virtual lab
- educational games
- concept mapping
- mixed reality
- engineering problems
- video games
- software engineering
- machine learning
- foreign language
- concept maps
- computer games
- computer science