Mob-FGSR: Frame Generation and Super Resolution for Mobile Real-Time Rendering.
Sipeng YangQingchuan ZhuJunhao ZhugeQiang QiuChen LiYuzhong YanHuihui XuLing-Qi YanXiaogang JinPublished in: SIGGRAPH (Conference Paper Track) (2024)
Keyphrases
- super resolution
- real time rendering
- single frame
- low resolution
- high resolution
- frame rate
- image based rendering
- image restoration
- low resolution images
- high quality
- computer graphics
- motion blur
- single image
- motion estimation
- image synthesis
- depth map
- multi frame
- light field
- d scene
- gpu implementation
- three dimensional
- point correspondences
- video frames
- computer vision
- optical flow