A Multi-GPU Programming Library for Real-Time Applications
Sebastian SchaetzMartin UeckerPublished in: CoRR (2013)
Keyphrases
- real time
- graphics processing units
- graphics hardware
- general purpose
- programming language
- programmable graphics hardware
- gpu accelerated
- gpu implementation
- data acquisition
- low cost
- vision system
- control system
- object oriented programming
- high speed
- real time systems
- multi threaded
- image processing
- compute unified device architecture
- data sets