Textured virtual walls achieving interactive frame rates during walkthroughs of complex indoor environments.
Peter EbbesmeyerPublished in: VRAIS (1998)
Keyphrases
- indoor environments
- frame rate
- laser range data
- mobile robot
- virtual reality
- monocular vision
- standard pc
- video sequences
- virtual environment
- robotic systems
- high speed
- virtual world
- computer graphics
- indoor localization
- laser range finder
- video rate
- path planning
- viewpoint
- high end
- outdoor environments
- real time
- immersive environments
- augmented reality
- dynamic environments
- multiresolution
- machine learning