Sensory Feedback in a Serious Gaming Environment and Virtual Reality for Training Upper Limb Amputees.
Reidner Santos CavalcanteEdgard LamounierAlcimar SoaresAya GaballaJohn-John CabibihanPublished in: VR Workshops (2024)
Keyphrases
- virtual training
- virtual reality
- virtual environment
- virtual world
- virtual humans
- haptic feedback
- e learning
- three dimensional
- computer graphics
- augmented reality
- virtual museum
- multi user
- virtual space
- tangible user interface
- interactive virtual
- virtual reality technology
- collaborative virtual environments
- computer vision
- force feedback
- real environment
- learning algorithm
- virtual reality environments
- real time