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Previsualization with computer animation (Previs): communicating research to interaction design practice.
Jinyi Wang
Oskar Juhlin
Eva-Carin Banka Johnson
Published in:
OZCHI (2014)
Keyphrases
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computer animation
interaction design
human computer interaction
virtual reality
motion capture
computer graphics
computer generated imagery
mobile applications
ubiquitous computing
product design
physical objects
human motion capture
field of human computer interaction
case study
virtual environment