Watersheds in Digital Spaces: An Efficient Algorithm Based on Immersion Simulations.
Luc VincentPierre SoillePublished in: IEEE Trans. Pattern Anal. Mach. Intell. (1991)
Keyphrases
- learning algorithm
- optimal solution
- detection algorithm
- segmentation algorithm
- computational complexity
- preprocessing
- significant improvement
- dynamic programming
- worst case
- particle swarm optimization
- simulated annealing
- np hard
- experimental evaluation
- computational cost
- search space
- objective function
- matching algorithm
- times faster
- memory efficient
- genetic algorithm
- high accuracy
- input data
- expectation maximization
- computationally efficient
- similarity measure
- augmented reality
- improved algorithm