Virtual Reality and the Interactive Design of Elevated Public Spaces: Cognitive Experience vs VR Experience.
Ahmed EhabTim HeathGary E. BurnettPublished in: HCI (47) (2023)
Keyphrases
- virtual reality
- virtual environment
- virtual humans
- computer graphics
- collaborative virtual environments
- multi sensory
- augmented reality
- user experience
- three dimensional
- interactive virtual
- virtual world
- virtual reality technology
- public space
- visual data mining
- virtual space
- virtual museum
- real time
- design process
- virtual training
- user interface
- user interface design
- force feedback