An Approach to Game Prototyping with a Tangible Interface.
Daniel S. BucksteinMichael GharbharanAndrew HoguePublished in: ERVR (2019)
Keyphrases
- tangible user interface
- user interface
- game theory
- game engine
- video games
- game playing
- computer games
- augmented reality
- nash equilibrium
- virtual world
- serious games
- game play
- game theoretic
- cooperative
- educational games
- game design
- direct manipulation
- user friendly
- development process
- game based learning
- rapid prototyping
- graphical interface
- game development
- novice users
- friendly interface
- search algorithm