Login / Signup

Generating an attribute space for analyzing balance in single unit RTS game combat.

Shaun BangayOwen Makin
Published in: CIG (2014)
Keyphrases
  • video games
  • game theory
  • game play
  • game theoretic
  • cooperative
  • computer games
  • game playing
  • neural network
  • multiscale
  • virtual world
  • incomplete information
  • serious games
  • generation process
  • learning games