Gamified First Responder Training Solution in Virtual Reality.
Oceane PerettiYannis SpyridisAchilleas SesisGeorgios EfstathopoulosPublished in: DCOSS (2021)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- computer graphics
- augmented reality
- virtual humans
- virtual world
- three dimensional
- virtual reality technology
- photorealistic
- computer animation
- interactive virtual
- virtual space
- visual data mining
- virtual museum
- data mining
- multi user
- training set
- tangible user interface
- computer generated forces