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Extension of Projection Area using Head Orientation in Projected Virtual Hand Interface for Wheelchair Users.
Kohei Morita
Takefumi Hiraki
Haruka Matsukura
Daisuke Iwai
Kosuke Sato
Published in:
SICE (2020)
Keyphrases
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projector camera
head orientation
augmented reality
user interface
virtual environment
human body
virtual reality
hand gestures
computer vision
three dimensional
video sequences
object recognition
moving objects
viewpoint